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darkmihai Administrator


Joined: 01 Oct 2007 Posts: 691 Location: Bucharest
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Posted: 03/11/2007 09:05 Post subject: Weapon Augmentation |
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A weapon augmentation system has been added to enable players to add new bonuses to their weapons with the help of a Blacksmith. A Life Stone and Gemstones will be required for each augmentation.
Augmentations can also be removed by Blacksmiths for a fee.
Augmenting Your Weapon
You can augment weapons through the Blacksmith NPC of every village, except in the starting villages for each race and Gludin Village.
All weapons that are C Grade through S Grade can be augmented. C Grade and B Grade weapons require Gemstone D, and A Grade and S Grade weapons need Gemstone C.
For each item to be augmented, a Life Stone and Gemstones are needed, along with the weapon the player wants to augment. Life Stones can be acquired from hunting monsters. There is a higher chance of obtaining a high-level Life Stone from raid/boss monster rather than from an ordinary monster. A Life Stone shows the level of the character who can use it.
For the augmentation order, select the weapon to be augmented, the Life Stone, and Gemstones in the Augment window. Drag and drop the items from the inventory to add them to the Augment window. Click the Augment button.
Blacksmith NPCs can also remove augmentations, and a fee is assessed during the process.
Bonuses Granted
The bonus granted during augmentation is random, determined by the levels of the Life Stone and the weapon. The success rate is 100%.
The types of bonuses are as follows:
* Increased basic abilities (STR, CON, INT, MEN)
* Increased battle values (P. Atk., P. Def., M. Atk., Accuracy, etc.)
* Additional skill (Active, Passive, Chance skill)
The bonus will not take effect when the augmented weapon has a higher grade than the character’s expertise level.
When a weapon is augmented, a prefix will be added to the weapon name.
Details
The augmented weapon cannot be exchanged, dropped, traded, sold, freighted, or deposited in the clan warehouse. However, private warehouse storage is possible. An item that has had its augmentation removed can be transferred normally.
Weapons with rarisim abilities or an enchantment can be augmented. It is also possible to add a special ability or to enchant augmented items.
Even if you remove a weapon’s augmentation, the special ability or enchant status will not change.
When a bonus is added while augmenting with a Life Stone that is above mid-grade, the weapon will glow.
An augmented weapon cannot be used for crafting dual swords.
An augmented weapon cannot be used to trade with the Blacksmith of Mammon. _________________
L2 DEX: darkmihai - SD78/AL77/SH4x
L2 DEX: Wumpscut - berzerker77/arbalester5x
WOW Sylvanas: [url=http://eu.battle.net/wow/en/character/sylvanas/Henryrollins/simple]Henryrollins[/url] - 85 dk frost |
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darkmihai Administrator


Joined: 01 Oct 2007 Posts: 691 Location: Bucharest
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Posted: 03/11/2007 19:39 Post subject: |
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Refinement System Testing Results and In-Depth Info
Refinement Town: All towns except for noob towns and Gludin
Refinement Materials:
Refine (Weapon, Life Orb, Gems)
Weapon:
• Grade C ~ S Weapon X1
• ExcepÈ›ional weapons such as hero weapons, blood sword etc can not be refined
• Refinement is not related to soul crystals, any weapons that’s got SA can be refined as well
• After refinement, weapon can not be traded, dropped
• After refinement, weapon can not be stored in guild warehouse, nor can it be sent to your other characters by using the warehouse, this can only be stored in the character’s personal warehouse
• After refinement, the weapon can not be traded with NPC, nor can be traded with blacksmith for a higher grade weapon, nor can be combined into a dual sword
• Refinement can be cancelled, but it requires more $$$
Life Orb:
• Only requires 1
• There are 4 types of life orbs (normal, medium grade, high grade, singular grade)
• Life Orbs can be found in 10 different levels (46, 49, 52, 55, 58, 62, 68, 70, 76)
• Life Orb (type) affects the looks of the weapon after refinement
• Life Orb (level) affects weapon abilities and by how much after refinement, this is also limited by the life orb level.
• Life Orbs can now be obtained through mob hunting.
Gemstones
• S Grade Weapon – requires 25 C Grade gemstones
• A Grade Weapon – requires 20 C Grade gemstones
• B Grade Weapon – requires 30 D Grade gemstones
• C Grade Weapon – requires 20 D Grade gemstones
Refinement Results:
• The ability refinement adds to a weapon depends on the Life Orb level and weapon leve
• Refinement results (through scarcity of the life orb) into 4 different colors. (probability depends on the Korean Testing Server + Taiwan Testing Server)
Blue: probability is high, generally increases battle ability, but will not increase basic elements (CON/STR/WIT/INT/MEN/DEX)
Yellow: probably medium, generally has the effects from a blue refinement, and also might increase basic elements.
Purple: probability low, weapons that are refined with this color will have an increase in ability affects. (E.g. CON +1, magic attack: affect of dark magic based affects.)
Red: probably low, weapons that are refined with this color will increase in ability effects, and interface will show violet (not sure if this makes sense to me) e.g. p.def + 12.7, mp regen+0.1, reduce mp usage
From the testing results on Taiwan Testing Server (TTS), it seems like red and purple are very similar, might be because there weren’t that many of them. From the results of KTS, red has less probability than purple, not to mention it’s got better effects than purple. However the “better effects depends on each character.)
• Low level Life Orbs, might also be able to refined to a red/purple affect, however the refinement level is pretty low
• High level Life Orbs, might also be able to refined to a higher bonus effect and higher refinement level, therefore results in better refinement effects… (not that it makes too much sense to me either…)
• Low probability Life Orbs, (high level, special level) and refinement effect level are not absolutely related
• Low Probability Life Orbs, (high level, special level) and refinement amount (e.g. +20.7 vs +5.7 on a certain refinement ability) are not absolutely related
Lightening Effects:
After refinement, weapons would have the following effects
• Normal Grade Life Orb & Medium Grade Life Orb generally would not generate lightening effects, unless it was refined to a red/purple result.
• Natural Grade Life Orb & Medium Grade Life Orb, if these are refined to a red/purple result, it would generate a slight lightening effect.
• High Grade Life Orb, after refinement would generate a medium lightening effect
• Special Grade Life Orb, after refinement would generate a strong lightening effect
• For a weapon that was enchanted to a blue color, after refinement, the original blue color would be lighter than before, it would look like a light blue lightening effect, the original enchant looks would decrease in color by a small amount
• If a weapon was enchanted to a red color, the original red glow would turn into a “yellow” or “golden” lightening effect.
e.g. for a weak lightening effect, this picture contains a medium life orb, enchanted to purple, there is only a little “glow’ in it.
medium lightening effect, high level life orb
strong lightening effect, deosebit grade life orb.
a weapon enchanted with +4 or higher with lightening effect
a weapon enchanted +16 or up would turn into a yellow/golden lightening effect
Removing Refinement Information
• S grade weapon removal: 480k
• A grade weapon removal: 330k (low A grade), 390k (mid A Grade), 420k (top A grade)
• B grade weapon removal: 240k (low B grade), 270k (top B grade)
• C grade weapon removal: 95k (Low C grade), 150k (mid C grade), 210k (top C grade)
• After removal of refinement, the autentic SA would not be affected.
• Afer removal of refinement, the weapon can be traded, sold, etc, etc
Refinement Limitations
• The most number of refinement can be added to a weapon is 4
• Refinement ability can be categorized in 7 different types
Attacking Refinement Effects Type:
• General ability would appear in all color results
• Each kind of ability at most would appear 2 times, some that contain big numbers (e.g. +37.7 focus) would not appear 2 times with the same number.
• The following is a list of outcomes that might appear:
o M.def, p.def
o M.atk, p.atk
o Increase in HP, MP, CP
o Regen speed in HP, MP, CP
o Focus
o Landing rate
o Agility
Basic Elements Refinement Type
• Would only appear in yellow, purple, red color results
• The official site only indicated refinement effects in STR, CON, MEN, INT
• Taking all info from the TTS/KTS, each weapon max +1 to only 1 of the above
Refinement ability with a probability when attacked Type (e.g. when making a p.atk, probability of causing a poison effect on the enemy)
• Only appear in purple and red refinement results
• Weakness: low chance of happening
Refinement ability with a probability when under attacked Type.(e.g. when being attacked, probability of increasing self p.def)
• Only appears in a purple, red refinement result
• Biggest weakness: low chance of happening, even when it happened, low chance of landing
• Weakness: low chance of happening
Counter Attack Refinement Type
• Currently test results from TTS, this only appears with a red refinement result, purple unknown
• Weakness: though this has a higher chance of happening compare to the 2 above, however landing rate is very low
Active Skill Type: (e.g. during a time period, lowers mp usage in p.atk)
• Only appears in purple, red refinement results
• This appears as a new active skill for the character
• Skill casting time, cool down time are all fixed, no skills / dances/ chants/ songs/etc can decrease it. _________________
L2 DEX: darkmihai - SD78/AL77/SH4x
L2 DEX: Wumpscut - berzerker77/arbalester5x
WOW Sylvanas: [url=http://eu.battle.net/wow/en/character/sylvanas/Henryrollins/simple]Henryrollins[/url] - 85 dk frost |
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PapaOssos Spammer


Joined: 01 Oct 2007 Posts: 187 Location: Portugal a.k.a. (Lusitania)
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Posted: 05/11/2007 15:47 Post subject: |
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those life stones can be dropped from any mob, or only specific mobs? _________________ STS 79 / DoomCryer 79 / Sagittarius 78 / Spectral Dancer 79 |
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darkmihai Administrator


Joined: 01 Oct 2007 Posts: 691 Location: Bucharest
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Posted: 05/11/2007 15:54 Post subject: |
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| PapaOssos wrote: | | those life stones can be dropped from any mob, or only specific mobs? |
specific mobs ... i'll put a list soon. _________________
L2 DEX: darkmihai - SD78/AL77/SH4x
L2 DEX: Wumpscut - berzerker77/arbalester5x
WOW Sylvanas: [url=http://eu.battle.net/wow/en/character/sylvanas/Henryrollins/simple]Henryrollins[/url] - 85 dk frost |
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