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General changes

 
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darkmihai
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darkmihai

Joined: 01 Oct 2007
Posts: 691
Location: Bucharest

PostPosted: 03/11/2007 08:53    Post subject: General changes Reply with quote

- Effect of "Instant Kill” has been expanded. Effect 1: Monster’s HP is reduced by 50% or PC’s CP is reduced to 1 with low percent. (Blinding Blow, Backstab, Deadly Blow, Critical Blow). Effect 2: Monster’s HP is reduced to 1 or PC’s CP and HP are reduced to 1 with very low percent. (Lethal Shot, Lethal Blow)
- When mage classes use bow as well as polearm, penalties of lower accuracy (-8 Accuracy) and increased attack speed (meaning slower attack speed) will be applied.
- All the skills with slow movement effect has duration reduced. I added to each class their slowing skills as if they include that nerf because there isn't any list to check and seems a general nerf, so maybe some of them aren't affected by this nerf.
- Some monsters listed have been modified to not be effected by Dance of Shadow, Stealth, and Silent Move skills, instant kill effect, and forced target change effects (list removed because space reasons).
- Debuffs/Curses (Gloom, Cancel, Root, Silence, Sleep, etc.) will use now MEN stat instead WIT stat to be resisted. Poison will be resisted with CON stat instead MEN stat.
- Mystic clases get -30% Casting Speed and Accuracy -8 when using Dual Swords, Bows and Polearms.
- Changes to PC death penalty
* Penalty applied to characters upon death have been modified as follows:
- Normal character: Player does not drop items upon death
- Chaotic charcter: Chance of dropping items has been reduced
- Upon death, there will be a chance the player may be inflicted with a debuff penalty that affects the player's fighting abilities; the chance of debuff is about the same as the current chance of dropping items
* The death penalty debuff is stackable. If a player dies again while in a debuffed state, the player will receive a second debuff and its effects will stack.
* Debuff status is visible through the debuff window. Its duration is infinite.
* The debuff can be cured using a 'Recovery Scroll'
* The 'Recovery Scroll' comes in different grades. A player must use the correct grade scroll for his/her level (based on expertise). The scroll, however, cannot be used by chaotic characters.
* The debuff can also be cured at the Negru Judge. Chaotic characters may recover from their debuffed status through this NPC.
* The Black Judge can be found in Floran Village, Wastelands, Hardin's Private Academy
* The effect of 'Charm of luck' has been changed to eliminate the chance of being debuffed upon death.
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General changes General changes
L2 DEX: darkmihai - SD78/AL77/SH4x
L2 DEX: Wumpscut - berzerker77/arbalester5x
WOW Sylvanas: [url=http://eu.battle.net/wow/en/character/sylvanas/Henryrollins/simple]Henryrollins[/url] - 85 dk frost
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darkmihai
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darkmihai

Joined: 01 Oct 2007
Posts: 691
Location: Bucharest

PostPosted: 03/11/2007 08:57    Post subject: Reply with quote

1. Gatekeeper fees are discounted by 50% between 8pm and midnight. This does not apply on weekends.
2. Items sent by freight can now be retrieved from any freight NPC
3. All characters under lvl25 can now receive newbie bonuses regardless of it being a first character or not
4. Some of the regular mobs spawning near raid bosses have been removed
_________________
General changes General changes
L2 DEX: darkmihai - SD78/AL77/SH4x
L2 DEX: Wumpscut - berzerker77/arbalester5x
WOW Sylvanas: [url=http://eu.battle.net/wow/en/character/sylvanas/Henryrollins/simple]Henryrollins[/url] - 85 dk frost
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